<ul class="toc_root_list"><li data-link="index"><span>Slang Graphics Layer</span>
<ul class="toc_list">
<li data-link="01-getting-started"><span>Getting Started</span>
<ul class="toc_list">
<li data-link="01-getting-started#installation"><span>Installation</span></li>
<li data-link="01-getting-started#creating-a-gpu-device"><span>Creating a GPU Device</span></li>
<li data-link="01-getting-started#enabling-the-debug-layer"><span>Enabling the Debug Layer</span></li>
<li data-link="01-getting-started#creating-a-command-queue"><span>Creating a Command Queue</span></li>
<li data-link="01-getting-started#allocating-a-command-buffer"><span>Allocating a Command Buffer</span></li>
<li data-link="01-getting-started#creating-buffer-resource"><span>Creating Buffer Resource</span></li>
<li data-link="01-getting-started#creating-a-pipeline-state"><span>Creating a Pipeline State</span></li>
<li data-link="01-getting-started#recording-commands-to-run-a-compute-shader"><span>Recording Commands</span></li>
<li data-link="01-getting-started#cleaning-up"><span>Cleaning Up</span></li>
</ul>
</li>
</ul>
</li>
</ul>